MAP06: Cacoplasm (Eternally Yours)


Eternally Yours maps
This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.

MAP06: Cacoplasm is the sixth map of Eternally Yours. It was designed by Michael Jan Krizik (valkiriforce) and uses the music track " ".

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Map of Cacoplasm
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. At the start, lower the green rock to find a backpack. (sector 21)
  2. Go through the cave at the start and open the metal panel along the way for a plasma gun and energy cells. (sector 45)
  3. After collecting the red key, open the red door and use the teleporter, but take the teleporter you came from back. Once you do, open the rock wall behind you to get health and armor bonuses. (sector 67)
  4. The wall in the alcove north of the blue key can be opened to get three boxes of rockets. (sector 178)
  5. When you teleport to the northeast part of the map, instead of going forward, move back and activate the lion switch here to lower a wall with energy cell packs. (sector 181)
  6. Inside the blue key room, look at the floor on the right side to see a different patch of ground. This is a lift that takes you down to a computer area map. (sector 183)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes


Player spawns[edit]

This level contains ten spawn points:

  1. facing south-east. (thing 246)
  2. facing north. (thing 247)
  3. facing north. (thing 248)
  4. facing west. (thing 249)
  5. facing north. (thing 250)
  6. facing north. (thing 251)
  7. facing east. (thing 257)
  8. facing south. (thing 258)
  9. facing south. (thing 262)
  10. facing north. (thing 266)


Map data[edit]

Things 273
Vertices 1329*
Linedefs 1269
Sidedefs 1958
Sectors 184
* The vertex count without the effect of node building is 1085.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]