MAP06: Conquest (Hellcore)

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Hellcore maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.

MAP06: Conquest is the sixth map of Hellcore. It was designed by Devon West (Darkfyre) and Christian Hansen, and uses the music track " ".

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Walkthrough[edit]

Map of Conquest
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. (sector 164)
  2. (sector 229)
  3. (sector 233)
  4. (sector 238)
  5. (sector 240)
  6. (sector 265)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Deathmatch[edit]

Player spawns[edit]

This level contains three spawn points:

  1. facing north-west. (thing 149)
  2. facing north. (thing 150)
  3. facing east. (thing 151)

Statistics[edit]

Map data[edit]

Things 399
Vertices 2624*
Linedefs 2556
Sidedefs 4135
Sectors 304
* The vertex count without the effect of node building is 2211.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]