MAP06: Contact (Disrepair)

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Disrepair maps

This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06: Contact is the sixth map of Disrepair. It was designed by Andrea Rovenski (Cyberdemon531) and uses the music track "More" by Jonathan El-Bizri, Josh Martel, L.A. Sieben and Tom Mustaine (from TNT: Evilution). The par time defined in MAPINFO is 2:20.

Walkthrough[edit]

Map of Contact
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Head to the south west of the map, watching out for demons and revenants along the way. Inside the southernmost building, press the switches to unlock rooms, eventually pressing a switch which lowers the yellow key. From there, head into the yellow door, and pressing the switch beside the cacodemon room lowers the metal block leading to the Hell knight infested walkway in the main room. From there, run onto the building's balcony, pressing the switch and allowing you access to the second half of the map. Take the eastern door in the new building, hit the switches behind the two mancubus, and take the lift beside the Daedabus up to the red key. Hit the switch in the area behind the now-lowered wall to reopen the door to the building, then follow the red key door to the exit.

Other points of interest[edit]

Secrets[edit]

  1. In the southernmost section of the map, as you press the switch and run out of the room that contained the Hell knight, a panel briefly lowers, revealing another switch. Pressing that switch raises bars in the next room, allowing access to the soulsphere. (sector 75)
  2. There is a false wall behind the stone pillar, on the eastern side of the starting area. A backpack is located inside. (sector 89)
  3. At the end of the main building's balcony there is a false wall, by the switch. Behind the false wall is a Doomsphere. (sector 104)
  4. Once you have retrieved the blue key in the eastern side of the map, retreat to the blue door, to pick up the plasma rifle. (sector 377)
  5. Collecting the plasma rifle from secret #4 lowers four metal pillars in the starting room of the map. If you walk into where the bars were, you are teleported onto a ridge above the starting area, containing a computer map and an Easter egg. (sector 380)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

It's possible to glide past the metal block with the switch texture, up to where the barons are, avoiding the western side of the map entirely. For UV max runs, you can bypass the need for the blue key by arch-vile jumping to the area with the plasma rifle and secret #4.

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Statistics[edit]

Map data[edit]

Things 438
Vertices 1705*
Linedefs 1839
Sidedefs 2960
Sectors 400
* The vertex count without the effect of node building is 1417.

Things[edit]

This level contains the following numbers of things per skill level:


Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

The person featured in the Easter egg (linedef 1838) in the tunnel behind secret #5 is solonface (formerly RainyDayLetsPlay). RDLP proved to be a figure of fun to Cyberdemon531 during the making of Disrepair, in particular a lecture on 'The Art of the Let's Play', in which he laid out the struggles of online content creators, whilst encouraging people to sign up to his Patreon page. Her would-be saga with RDLP was documented on Cyberdemon531's channel here.

See also[edit]

Sources[edit]

External links[edit]