MAP06: Damnation (Malevolence)

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Malevolence maps
This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06: Damnation is the sixth map of Malevolence. It was designed by Cheesewheel and uses the music track "Dredge," originally composed by Mark Klem for Memento Mori II.

Walkthrough[edit]

Map of Damnation
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the four-way intersection at the north end, head east to the fence. Shoot the button to the north to open a door to the south. Head outside to pick up a supermedkit. (sector 503)
  2. In the second half of the map, head to the northwest end. Find the two walls with pipes at the northwest end, then use the one where the mini-stim is to find a switch. This opens a door to the south with an energy cell, energy cell packs, and a blaster. (sector 1423)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 13, 2022.

Statistics[edit]

Map data[edit]

Things 1412
Vertices 9463*
Linedefs 9541
Sidedefs 14961
Sectors 1655

* The vertex count without the effect of node building is 7979.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]