MAP06: Dreamscape (Speed of Doom)


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Speed of Doom maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33

This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.

MAP06: Dreamscape is the sixth map of Speed of Doom. It was designed by Darkwave0000 and uses the track Lastday BGM from The Legend of Zelda: Majora's Mask.


Map of Dreamscape
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


The green nukage is harmless, but not the brown one.

Other points of interest[edit]


  1. Down the lift, go right in the crate room, find the switch (linedef #1999) that opens a crate with an energy cell pack. (sector 246)
  2. Nearby, south in the L-shaped blue corridor, archie-jump through the window down in the blue room. (sector 172)
  3. South east, just when you enter the long corridor with lone health bonuses and revenants on your right, turn back and find a computer area map and a partial invisibility. (sector 700)
  4. When you grabbed the trapped blue key, the nearest wall that opens and shows various monsters AND an arachnotron has a clickable wall. Go down and see the pillar with a supercharge. (sector 35)
  5. There, use the left wall to go down and reveal a megaarmor. (sector 521)
  6. After the blue door, where grates cover the brown slime, go on your left, open the door, use the switch and run. (sector 673)
  7. When you grab the red key, instead of turning back or falling down, jump on your left, fight barons of Hell and Hell knights with your reward: the backpack, the BFG9000 and cells. (sector 694)


Demo files[edit]

Areas / screenshots[edit]


Current records[edit]

The records for this map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed 00:52 Boris Klimeš (dew) 2010-11-25
NM speed
UV max 05:09 Nevanos 2013-01-02
UV -fast
UV -respawn
UV Tyson
UV pacifist

Last updated on June 19, 2013.

Multiplayer records[edit]

Run Time Players Date File Notes

Last updated on June 19, 2013.

Miscellaneous demos[edit]

Run Time Player Date File Notes
UV -nomonsters 00:44 AconyX 2011-02-20
First Demo Attempt 21:04 Nikolay Kamnev (Heretic) 2010-03-17 1 2

1. ^ Plays back with sod_old.wad.

2. ^ Final time of 18:00.

Last updated on June 19, 2013.


Map data[edit]

Things 624
Vertices 5425*
Linedefs 4988
Sidedefs 8204
Sectors 812
* The vertex count without the effect of node building is 4274.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]