MAP06: Dungeon (Da Will)


Da Will maps
This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06: Dungeon is the sixth map of Da Will. It was designed by Michailo Kolybenko (Azamael) and uses the music track "".


Map of Dungeon
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. As you go through the long hallway in the map, you will come to a bright waterfall. Go up and through it to find a secret cave with a chainsaw and energy cells. These items will not be here on Hey, Not Too Rough or lower. (sector 88)
  2. Continue on the long hallway to the third section with lights, which are coming from the south corridor. Enter the corridor and find the third green torch. Open the wall it is shining on to find a single health bonus. (sector 87)
  3. After you get the yellow key, return to Secret #2 and open the north wall to get a soul sphere. (sector 94)
  4. Enter the hall east of the sacrificial altar. Open the door and you will open another door in the next room. Instead of proceeding through that door, open the wall at the northeast corner to find armor bonuses and a soul sphere. (sector 411)
  5. To the left of the blue key platform is a ledge with lots of green pillars. Hug this ledge all the way to the platform with the computer area map. (sector 203)
  6. Open the red door and climb the steps to the top. Get on the green and brown wall and follow it counter-clockwise, where you will see a room with vines. Wait a bit, as a wall will be rising so you can access this secret room, then cross over to get the medikits. (sector 603)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 12, 2021.


Player spawns[edit]

This level contains ten spawn points:

  1. facing south-west. (thing 166)
  2. facing north. (thing 167)
  3. facing north. (thing 170)
  4. facing south-west. (thing 328)
  5. facing south-west. (thing 329)
  6. facing west. (thing 330)
  7. facing east. (thing 331)
  8. facing east. (thing 633)
  9. facing east. (thing 634)
  10. facing north. (thing 635)


Map data[edit]

Things 673
Vertices 5574*
Linedefs 5555
Sidedefs 8911
Sectors 615
* The vertex count without the effect of node building is 4524.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]