MAP06: Earl Gray (32in24-11)

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32in24-11 maps 01-10

(01 - 10)
11 12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
31 32 33 34 35 36 37 38 39 40
41 42 43 44 45

This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06: Earl Gray is the sixth map of 32in24-11, a deathmatch megawad. It was designed by Matt Cibulas (RottKing) and uses the music track " ".

Analysis[edit]

Spawn pointsUnmarked
Map of Earl Gray

Map layout[edit]

Player spawns[edit]

This level contains eleven spawn points:

  1. facing south-east. (thing 27)
  2. facing south-east. (thing 28)
  3. facing north-east. (thing 29)
  4. facing west. (thing 30)
  5. facing north-east. (thing 31)
  6. facing north-west. (thing 32)
  7. facing north-west. (thing 33)
  8. facing south-west. (thing 34)
  9. facing north-west. (thing 35)
  10. facing east. (thing 37)
  11. facing west. (thing 38)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 43
Vertices 234*
Linedefs 292
Sidedefs 439
Sectors 65
* The vertex count without the effect of node building is 213.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Super shotgun 11
Chaingun 1
Rocket launcher 2
Plasma gun 1
Ammunition 1-2 3 4-5
Box of shotgun shells 1
Box of rockets 4
Energy cell 1
Energy cell pack 1
Health & Armor 1-2 3 4-5
Stimpack 3
Medikit 3
Armor 1
Items 1-2 3 4-5
Backpack 1
Miscellaneous 1-2 3 4-5
Deathmatch start 11

See also[edit]

External links[edit]