MAP06: Enclave (Cleimos 2)

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Cleimos 2 maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.

MAP06: Enclave is the sixth map of Cleimos 2. It was designed by Rand and Steven Phares.

It is a re-working of E2M4 of Cleimos.

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Walkthrough[edit]

Map of Enclave
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. After getting the blue key, head to the spiral room with multiple lifts and head for the west side where the blue door is. Enter the nukage and use the wall in the northeast corner. The path that follows will lead you to a stimpack, a radiation suit, and a room with rising and lowering lifts that contains a backpack, a megaarmor, and two switches, which will open up the room to the southwest and another switch in that area, which will raises some steps to the BFG9000 in the middle of that room. (sector 102)
  2. The room to the southwest has a baron of Hell guarding the yellow key which is needed to complete the level. In order to reach it, there is a wall near the south door without metal ridges, which will lead to a plasma gun, energy cells, and medikits. (sector 227)
  3. In the secret above, to get the yellow key and an invulnerability, use the southwest wall. (sector 230)
  4. From the hub, take the west door to the spiral room with multiple lifts and head for the south side. Enter the maze area, then go south, east, south, and look west to spot two lost souls. Get between them and use the wooden wall without a metal ridge at the top. Inside this room is a chainsaw, a backpack, a light amplification visor, and health and armor bonuses. (sector 263)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 5:52.03 vdgg 2011-01-06 cleilmp2.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 8, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains nine spawn points:

  1. facing south. (thing 322)
  2. facing north. (thing 323)
  3. facing south. (thing 324)
  4. facing east. (thing 325)
  5. facing east. (thing 326)
  6. facing west. (thing 327)
  7. facing south. (thing 328)
  8. facing west. (thing 329)
  9. facing east. (thing 330)

Statistics[edit]

Map data[edit]

Things 387
Vertices 1758*
Linedefs 2134
Sidedefs 1107
Sectors 350
* The vertex count without the effect of node building is 1589.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]