MAP06: Foregone Destruction (Community Chest 3)

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Community Chest 3 maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06: Foregone Destruction is the sixth map of Community Chest 3. It was designed by Daniel Gimmer (Tormentor667) and uses the Duke Nukem 3D music track "Taking the Death Toll." It is the author's first and only Boom level.

Walkthrough[edit]

Map of Foregone Destruction
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the southernmost part of the level, there is a pillar bearing a super shotgun. At the northwestern part of the area is a skull switch on the eastern corner of the building. Press the switch to lower the pillar, and then run onto the pillar before it rises back to get the super shotgun. (sector 1049)
  2. To the south of the building containing the red skull key, one of the bookshelves appears brighter than the others. Push it to lower it, revealing a box of rockets. (sector 1064)
  3. Beyond the red door, the southeastern side of the building to the west features a patch with more prominent gaps between bricks than the rest of the wall. Press on it to lower it, allowing access to 12 health bonuses, two rockets, and a rocket launcher. (sector 641)

Bugs[edit]

There are strips of sky (sectors 1000, 1001) with the wrong color near the yellow skullkey.

In the drop below the red skullkey is trigger linedef 1497. It is placed in front of a door and does not have the pass use flag set, making it block use of the door until the player gets closer than is normally required.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:44.11 justanotherfool 2009-02-15 c306-144.zip
NM speed
UV max 3:46.43 Andrea Rovenski (Cyberdemon531) 2023-08-29 cc306-346.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on September 18, 2023.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing south. (thing 70)
  2. facing south. (thing 71)
  3. facing south. (thing 72)
  4. facing south. (thing 73)
  5. facing west. (thing 74)
  6. facing east. (thing 75)

Statistics[edit]

Map data[edit]

Things 408
Vertices 7195*
Linedefs 6633
Sidedefs 11077
Sectors 1083
* The vertex count without the effect of node building is 5655.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

At the start of the project, the MAP06 slot was occupied by Black Void, while MAP27 was occupied by Gimmer. Because of a death in the family, Black Void had to drop out of the project on May 23, 2007. The MAP06 slot was subsequently occupied by Gimmer on June 9, 2007, leaving the MAP27 slot vacant. Two days later, the MAP27 slot would be taken by Eric Baker (The Green Herring), who would contribute MAP27: Ruby Abyss to the project.

This level started development on June 9, 2007, and was completed in only three days. Upon its completion on June 11, 2007, the level was briefly released to the public by mistake, but was subsequently removed and submitted privately.

Trivia[edit]

  • "Foregone Destruction" is also the title of a music track in Unreal Tournament, best known for its use in CTF_Face map.

See also[edit]

Sources[edit]

External links[edit]