MAP06: Gate: Entry Point (The Chaos Project)

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The Chaos Project maps 01-11

(01 - 11)
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This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06: Gate: Entry Point is the sixth map of The Chaos Project. It was designed by Jonathan Campbell, who also composed its untitled music track.

Walkthrough[edit]

Map of Gate: Entry Point
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Flip the red switch, then go to the west side of the maze and head south at the fork. Flip the switch here, then return to the starting point of the maze and open the south wall to get a rocket launcher. Take the teleporter and you can get the soul sphere from behind the star teleporter. (sector 68)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on November 11, 2023.

Statistics[edit]

Map data[edit]

Things 132
Vertices 635*
Linedefs 633
Sidedefs 805
Sectors 95

* The vertex count without the effect of node building is 542.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]