MAP06: Goin' Deep (Doomworld Maximum Project 2021)

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Doomworld Maximum Project 2021 maps
Vanilla/Limit-removing

Vanilla/Limit-removing

12 13 14 15 16 17 18 19 20 21 22

Boom/MBF-compatible

24 25 26 27 28 29 30 31 32 33 34

Boom/MBF-compatible

35 36 37 38 39 40 41 42 43 44 46

ZDoom/GZDoom-compatible

47 48 49 50 51 52 53 54 55 56

ZDoom/GZDoom-compatible

57 58 59 60 61

This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06: Goin' Deep is the sixth map of Doomworld Maximum Project 2021. It was designed by Awall and uses the music track "Reach Within" by James Paddock (Jimmy). The par time defined in MAPINFO is 6:30.

Walkthrough[edit]

Map of Goin' Deep
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Open the door at the start and look northwest towards a floating skull rock. Shooting it reveals a switch, which will raise steps to twenty health bonuses and twenty armor bonuses. (sector 759)
  2. When you reach the water, head north to a switch. Go through the north wall to get a chainsaw. (sector 446)
  3. In the area where the big metal walls lower, after they lower, climb the steps to the north end and take the west corridor. Look southwest and shoot the red area with heads in it. This raises a lift to the south allowing you to access a switch. This will reveal a megaarmor in the middle of the area. (sector 622)
  4. Go down the northeast staircase in the first section and head south. Use the switch, go back up the staircase, and then head south to the window. On the other side of the window, go west and north to get a backpack and a medikit. (sector 114)
  5. At the second section, head to the north hold and fall in. Climb up to the teleporter and jump southwest to get a backpack. (sector 563)
  6. At the blue key, use the switch on the pillar north of the key. Quickly run up the west steps, then south and east, then southeast to a medikit and a box of shotgun shells. (sector 326)
  7. In the third section, head to the hellgrowth at the west end and go through the west wall to get a radiation suit. (sector 1021)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on March 16, 2023.

Deathmatch[edit]

Player spawns[edit]

This level contains ten spawn points:

  1. facing east. (thing 1495)
  2. facing west. (thing 1496)
  3. facing north. (thing 1497)
  4. facing south. (thing 1508)
  5. facing south. (thing 1509)
  6. facing south. (thing 1510)
  7. facing south. (thing 1511)
  8. facing west. (thing 1512)
  9. facing east. (thing 1513)
  10. facing north. (thing 1514)

Statistics[edit]

Map data[edit]

Things 1618
Vertices 4659*
Linedefs 4850
Sidedefs 7872
Sectors 1034
* The vertex count without the effect of node building is 3819.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]