MAP06: Gone in 30 Seconds (Blitz: Race Against Time)

From DoomWiki.org

Blitz: Race Against Time maps
Ep.1: City
Ep.2: Techno

11 12 13 14 15 16 17 18 19 20

Ep.3: Grand Final

21 22 23 24 25 26 27 28 29 30

Secret maps

31 32

This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.

MAP06: Gone in 30 Seconds is the sixth map of Blitz: Race Against Time. It was designed by Track Federal and uses the music track "New York at Night" (MIDI cover by Auto Ext), from Driver. The par time defined in ZMAPINFO is 27 seconds.

The player starts in an underground parking garage filled with cars.

Walkthrough[edit]

Map of Gone in 30 Seconds
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Head to the northwestern part of the map, where the super shotgun is located. Climb the stairs and press the switch. A door to your right will open, revealing two imps and another switch. This second switch opens the gate leading to the eastern section of the map. Proceed through the corridor in the eastern area until you reach another switch. Use it to open the southern gate, nearby, you’ll find a 30-second door.

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed 0:13.66 ChaingunChaCha 2026-01-07 blitz06n13.zip
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 16, 2026.

Statistics[edit]

Map data[edit]

Things 55
Vertices 1224*
Linedefs 1376
Sidedefs 2348
Sectors 335
* The vertex count without the effect of node building is 1058.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

  • This map is inspired by the introductory mission in the game Driver, where the main character must prove his skills in a driving test in order to infiltrate a gang.

See also[edit]

Sources[edit]

External links[edit]