MAP06: HangOver (School Doom II)

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School Doom II maps
This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06: HangOver is the sixth and final map of School Doom II. It was designed by Pupils Of The Cyberdemon and uses the music track "".

Walkthrough[edit]

Map of HangOver
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Leave the cell you are in and head north, using the west wall before the Duke Nukem poster to find energy cell packs, a school bag, and a box o' vodka. (sector 104)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains ten spawn points:

  1. facing south. (thing 32)
  2. facing south. (thing 33)
  3. facing south. (thing 34)
  4. facing north-east. (thing 35)
  5. facing west. (thing 36)
  6. facing east. (thing 37)
  7. facing east. (thing 38)
  8. facing west. (thing 39)
  9. facing east. (thing 40)
  10. facing east. (thing 41)

Statistics[edit]

Map data[edit]

Things 156
Vertices 525*
Linedefs 563
Sidedefs 855
Sectors 126
* The vertex count without the effect of node building is 464.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]