MAP06: HangOver (School Doom II)
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School Doom II maps |
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This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06: HangOver is the sixth and final map of School Doom II. It was designed by Pupils Of The Cyberdemon and uses the music track "".
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Leave the cell you are in and head north, using the west wall before the Duke Nukem poster to find energy cell packs, a school bag, and a box o' vodka. (sector 104)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on February 21, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains ten spawn points:
- facing south. (thing 32)
- facing south. (thing 33)
- facing south. (thing 34)
- facing north-east. (thing 35)
- facing west. (thing 36)
- facing east. (thing 37)
- facing east. (thing 38)
- facing west. (thing 39)
- facing east. (thing 40)
- facing east. (thing 41)
Statistics[edit]
Map data[edit]
Things | 156 |
Vertices | 525* |
Linedefs | 563 |
Sidedefs | 855 |
Sectors | 126 |
Things[edit]
This level contains the following numbers of things per skill level:
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