MAP06: Hellstorm Workshop (Dark Resolution 2008)
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Dark Resolution 2008 maps |
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This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06: Hellstorm Workshop is the sixth map of Dark Resolution 2008. It was designed by Cody Stirm (Butts) and Death-Destiny, and uses the music track "".
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Head east from the start and to the grating to the south. There is a switch behind the grating that you can use, which opens a passage to the north, leading to a shotgun guys and a megaarmor. (sector 1713)
- After you get the red key, return to the red key switch at the north end and use the wall south of it. Flip that switch and the one after it to release the soul sphere you see nearby. (sector 1805)
Bugs[edit]
Four arachnotrons (Things 364 through 367) and three arch-viles (412 through 414) have no flags set for any of the three difficulty classes, so they do not actually appear in the level.
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on January 9, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing south-west. (thing 1)
- facing south-east. (thing 551)
- facing south. (thing 552)
- facing south. (thing 553)
Statistics[edit]
Map data[edit]
Things | 554 |
Vertices | 17533* |
Linedefs | 15454 |
Sidedefs | 28542 |
Sectors | 1975 |
Things[edit]
This level contains the following numbers of things per skill level:
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