MAP06: Hull Revealed (Hadephobia)


Hadephobia maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32
Bonus maps: 33 34 35

This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06: Hull Revealed is the sixth map of Hadephobia. It was designed by Vaporizer and uses the music track "". The par time defined in the DEHACKED lump is 2:30.


Map of Hull Revealed
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the L-shaped room with the gallery, enter the duct. Press the wall to your right to open a secret passage (sector 390) that leads to a rocket launcher.
  2. Behind the yellow door, push the back wall and get a radiation shielding suit. (sector 81)
  3. When the megaarmor in the control room has come into reach, press the button behind it to lower the pedestal in the opposite corner (sector 136). Hurry to get your hands on the soul sphere because the button only works once.
  4. Before you enter the exit bridge, at the top of the stairs you can squeeze your way outside the handrail onto the upper deck. Walk around the bridge to find an armor at the ship's nose. (sector 498)


Two evil eyes (Things 214 and 215) near the end-level switch have no flags set for any of the three difficulty classes, so they do not actually appear in the level.

Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 3:34.20 Bdubzzz 2021-09-19
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 3, 2022.


Map data[edit]

Things 286
Vertices 2851*
Linedefs 2791
Sidedefs 4693
Sectors 516
* The vertex count without the effect of node building is 2350.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]