MAP06: Infernal Deities (Italian Doom)


Italian Doom maps
This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06: Infernal Deities is the sixth map of Italian Doom. It was designed by Alberto Sposito (Ismaele) and uses the music track "".


Map of Infernal Deities
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Open the red keycard door and open the fence directly behind the torch in front of you to get a light amplification visor. (sector 1681)
  2. In the red skull key area, use the skull switch to get a backpack. (sector 1558)
  3. Once you get all six keys, open the door to the megasphere which triggers the exit and go behind it into a dark corridor. This leads to a room with ammo, stimpacks, and four teleporters. If you enter the red teleporters, you will enter other rooms. If you head into the gray teleporter, you will enter the secret level. (sector 2305)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.


Map data[edit]

Things 896
Vertices 13046*
Linedefs 13114
Sidedefs 22783
Sectors 2345
* The vertex count without the effect of node building is 11147.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]