MAP06: Insurrection (Akeldama)


Akeldama maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06: Insurrection is the sixth map of Akeldama. It was designed by Roberto Lopez (Gothic) and uses the music track " ".


Map of Insurrection
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. At the bridge to the yellow door, get on the south ledge and use the section of metal wall that does not have pipes on it. This will lower a section of wall to the west, under the pentagram. Get on this wall and ride it up, then use the pentagram to find a hidden area with a chainsaw, a backpack, rockets, and armor bonuses. (sector 735)
  2. At the north end of the map, open the door in the L-shaped hall and head down the steps, then go east. There will be a Hell knight to the south, and in this compartment, look to the west and use the wall with the electricity symbol on it. After using it, head back west and through a new opening with a berserk pack, armor bonuses, a box of ammo, and a box of shotgun shells. (sector 742)
  3. In the previous secret, head to the north end of the northwest column and use the switch to lower the west wall. Use the lift here to reach the outside area with rockets and shotgun shells. The end of this outside area has three health bonuses and a ledge that when stepped on, reveals a switch to the north. This switch reveals the next secret. (sector 758)
  4. The switch mentioned in Secret #5 opens a wall to the northeast, which leads to a door that ultimately leads to a rocket launcher. Be prepared to fight monsters both before and after collecting the rocket launcher. (sector 760)
  5. Just before the lift leading up to the yellow key, use the wall at the southwest corner to find health bonuses, shotgun shells, and rockets. (sector 118)
  6. At the area with pathways over the nukage, make your way to the northeast ledge, heading southeast to a switch. If it has not already, a wall will lower as soon as you reach the switch, revealing two imps, a cacodemon, or a Hell knight depending on your current skill level. Inside this compartment, use the skull eyes, then drop into the nukage afterwards. Head south and east, grabbing a radiation suit along the way and getting past both the spectres and revenants that show up. The platform at the end contains boxes of rockets, medikits, and a computer area map. (sector 694)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes


Player spawns[edit]

This level contains eight spawn points:

  1. facing north. (thing 1677)
  2. facing north. (thing 1678)
  3. facing south. (thing 1679)
  4. facing north. (thing 1680)
  5. facing west. (thing 1681)
  6. facing east. (thing 1682)
  7. facing north. (thing 1683)
  8. facing south. (thing 1686)


Map data[edit]

Things 1818
Vertices 4153*
Linedefs 4777
Sidedefs 7163
Sectors 878
* The vertex count without the effect of node building is 3736.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]