MAP06: Kingdom Come (Doom Core)
From DoomWiki.org
| Doom Core maps 01-11 |
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(01 - 11) |
MAP06: Kingdom Come is the sixth map of Doom Core. It was designed by Michael Jan Krizik (valkiriforce) and uses the music track from TNT: Evilution MAP04, 13, and 29. In the Delta edition this level received one new secret, notable geometric simplifications, and a handful of thing updates.
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Contents
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Delta edition only: The outer perimeter of the castle can be accessed by jumping down from the walls of the fortress. You can find ammo, stimpacks, health bonuses, armor bonuses, and partial invisibilities. (sector 170)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | 0:09.97 | Bredd | 2024-11-22 | co06p997.zip | Cross-listed from Pacifist |
| NM speed | |||||
| UV max | 4:45.80 | Yousuf Anik | 2016-04-09 | co06-445.zip | |
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist | 0:09.97 | Bredd | 2024-11-22 | co06p997.zip | |
| NoMo | 0:08.91 | Bredd | 2024-11-23 | co06o891.zip |
The data was last verified in its entirety on November 28, 2024.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing south-west. (thing 381)
- facing south. (thing 382)
- facing south. (thing 383)
- facing west. (thing 384)
- facing north-west. (thing 390)
- facing south-west. (thing 396)
- facing north. (thing 397)
- facing north. (thing 399)
Statistics[edit]
Map data[edit]
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Original ed.:
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Delta ed.:
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Things[edit]
This level contains the following numbers of things per skill level, with the counts in the Delta edition after the slash if they differ from the original edition:
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