MAP06: La trituradora (Doom 2 in Spain Only)

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Doom 2 in Spain Only maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06: La trituradora is the sixth map of Doom 2 in Spain Only. It was designed by Richard Frei (Tarnsman) (credited as South American McGee) and uses the music track "Pseudowoodo," composed by James Paddock (Jimmy) under the alias of Ricky Martin. The par time defined in MAPINFO is 2:30.

Walkthrough[edit]

Map of La trituradora
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the brown hall near the northwest end, head east to the spectres and south. Go behind the trees to get a megaarmor. (sector 51)
  2. In the cellars at the southwest side, get the box of ammo and use the west wall to lower the north wall. Ride it up to get a computer area map. (sector 62)
  3. Head west of the start and lower the metal wall to get a soul sphere. (sector 190)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 3:22.74 Maya 2022-05-27 d2iso06-322.zip
NM speed
UV max 6:59.80 aika 2022-07-18 d2iso06m659.zip
NM 100S
UV -fast
UV -respawn
UV Tyson 12:17.86 Maya 2023-02-20 d2iso06t1217.zip
UV pacifist

The data was last verified in its entirety on February 23, 2023.

Deathmatch[edit]

Player spawns[edit]

This level contains seven spawn points:

  1. facing south-west. (thing 430)
  2. facing east. (thing 431)
  3. facing east. (thing 433)
  4. facing south-west. (thing 435)
  5. facing south-east. (thing 439)
  6. facing east. (thing 445)
  7. facing east. (thing 446)

Statistics[edit]

Map data[edit]

Things 457
Vertices 1802*
Linedefs 2124
Sidedefs 2908
Sectors 394
* The vertex count without the effect of node building is 1671.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]