MAP06: Light a Match (100 Line Massacre)

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100 Line Massacre maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32
Bonus maps: 33 34 35

This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06: Light a Match is the sixth map of 100 Line Massacre. It was designed by Andrik Powell (Arsinikk), who also composed the level's music track, "Guiding Light". The par time is 1:10.

Walkthrough[edit]

Map of Light a Match
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. The last part of the hall before the exit counts as a secret. (sector 21)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 1:08.26 Bdubzzz 2022-05-05 100lnm06m108.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 31, 2022.

Statistics[edit]

Map data[edit]

Things 160
Vertices 110*
Linedefs 100
Sidedefs 144
Sectors 25
* The vertex count without the effect of node building is 79.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]