MAP06: Limbo (Hellcore 2.0)
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Hellcore 2.0 maps |
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This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
MAP06: Limbo is the sixth map of Hellcore 2.0. It was designed by Devon West (Darkfyre) and uses the music track "".
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
There are no official secrets on this map.
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on December 13, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing north. (thing 91)
- facing north. (thing 92)
- facing north-east. (thing 93)
- facing north-west. (thing 94)
Statistics[edit]
Map data[edit]
Things | 97 |
Vertices | 1802* |
Linedefs | 1677 |
Sidedefs | 3004 |
Sectors | 251 |
Things[edit]
This level contains the following numbers of things per skill level:
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