MAP06: Main Plant (Bella)

From DoomWiki.org

Bella maps

This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP06: Main Plant is the sixth map of Bella. It was designed by Paul Corfiatis (pcorf), who also composed its music track "Dance of the Trooper". The par time defined in MAPINFO is 1:07.

Walkthrough[edit]

Map of Main Plant
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the hall after the starting room, open a wall to the east to get a megasphere. (sector 98)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on April 16, 2024.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing east. (thing 325)
  2. facing east. (thing 326)
  3. facing east. (thing 327)
  4. facing east. (thing 328)
  5. facing east. (thing 329)
  6. facing east. (thing 330)
  7. facing east. (thing 331)
  8. facing east. (thing 332)

Statistics[edit]

Map data[edit]

Things 333
Vertices 984*
Linedefs 988
Sidedefs 1317
Sectors 99
* The vertex count without the effect of node building is 843.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]