MAP06: Nemesis (Heroes' Tales)


Heroes' Tales maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33

This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06: Nemesis is the sixth map of Heroes' Tales. It was designed by Arthur O. (Archi) and uses the music track "".


Map of Nemesis
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. At the perimeter where the cyberdemon is, head clockwise all the way to reach an invulnerability. (sector 128)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:42.86 Eric Baker (The Green Herring) 2009-10-18
NM speed
UV max 2:56.60 Vladimir Monakhov (skepticist) 2009-09-30
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 3, 2022.


Map data[edit]

Things 156
Vertices 1082*
Linedefs 1015
Sidedefs 1731
Sectors 137
* The vertex count without the effect of node building is 910.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]