MAP06: Nukage Filtration (TNT: Resistance)
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TNT: Resistance maps |
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This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06: Nukage Filtration is the sixth map of TNT: Resistance. It was designed by Alex Scott (Scotty) and uses the music track "Dance of the Trooper" by Paul Corfiatis.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Enter the building, head down the steps, and flip the switch for the lift. At the top, head east a bit and open the cracked wall to the south. Flip the switch here, go back down the lift, and run east and into a small alcove on your left to pick up a soul sphere. (sector 99)
- Enter the building and head north to where the mancubus is. There is a switch on the left wall, so use it to raise a step to the south. Using that step, you can go to the area south of the starting point which has ammo clips, rockets, a green armor, and a stimpack. (sector 179)
- Open the red door in the blue key area and follow the ledge around to the south end. Open the monitor between the two tan walls to find a switch. Flip it, then jump to the soul sphere platform to the northwest and quickly fall into the hole to the west to get a computer area map. (sector 196)
- After you get the red key, return to the area before it with the curved staircase. A compartment east of the stairs has opened, and a small switch is at the northwest end of this compartment. Use it, then head northwest into a compartment with two chaingunners. Open the northwest wall here to find a mancubus and a switch. The switch lowers a lift, allowing you to get a backpack to the right. If you ride the lift, head left and drop down to get a megaarmor. (sector 437)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on December 7, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains six spawn points:
- facing north. (thing 34)
- facing east. (thing 42)
- facing south-east. (thing 207)
- facing west. (thing 208)
- facing north. (thing 209)
- facing west. (thing 210)
Statistics[edit]
Map data[edit]
Things | 341 |
Vertices | 2220* |
Linedefs | 2319 |
Sidedefs | 3505 |
Sectors | 473 |
Things[edit]
This level contains the following numbers of things per skill level:
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