MAP06: Nukage Processing (100LineN)

From DoomWiki.org

100LineN maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP06: Nukage Processing is the sixth map of 100LineN. It was designed by Christopher Shepherd (ArmouredBlood) and uses the music track "Hall of Odin" by Wizard, MIDI sequenced by Knightrider of Doom.

Walkthrough[edit]

Map of Nukage Processing
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 274)
  2. facing west. (thing 275)
  3. facing west. (thing 276)
  4. facing south. (thing 277)

Statistics[edit]

Map data[edit]

Things 281
Vertices 91*
Linedefs 99
Sidedefs 134
Sectors 22
* The vertex count without the effect of node building is 77.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]