MAP06: Nutcrusher (32in24-8)

From DoomWiki.org

32in24-8 maps 01-10

(01 - 10)
11 12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
31 32 33

This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP06: Nutcrusher is the sixth map of 32in24-8, a deathmatch megawad. It was designed by Kim Bach (Torn) and uses the music track "In the Dark," originally composed by Robert Prince for Doom II. As part of the theme of 32in24-8, the level is based on Doom II's MAP06: The Crusher, originally designed by American McGee.

Analysis[edit]

Spawn pointsUnmarked
Map of Nutcrusher

Map layout[edit]

Player spawns[edit]

This level contains seven spawn points:

  1. facing north. (thing 8)
  2. facing east. (thing 10)
  3. facing south. (thing 11)
  4. facing west. (thing 12)
  5. facing south-east. (thing 17)
  6. facing south-west. (thing 21)
  7. facing north-east. (thing 24)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 62
Vertices 347*
Linedefs 344
Sidedefs 513
Sectors 55
* The vertex count without the effect of node building is 282.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Chainsaw 1
Shotgun 2
Super shotgun 4
Chaingun 5
Rocket launcher 1
Plasma gun 1
BFG9000 1
Health & Armor 1-2 3 4-5
Armor 1
Items 1-2 3 4-5
Health bonus 28
Miscellaneous 1-2 3 4-5
Deathmatch start 7
Teleport landing 3

See also[edit]

External links[edit]