MAP06: Nutcrusher (32in24-8)
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32in24-8 maps 01-10 |
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(01 - 10) |
This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06: Nutcrusher is the sixth map of 32in24-8, a deathmatch megawad. It was designed by Kim Bach (Torn) and uses the music track "In the Dark," originally composed by Robert Prince for Doom II. As part of the theme of 32in24-8, the level is based on Doom II's MAP06: The Crusher, originally designed by American McGee.
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains seven spawn points:
- facing north. (thing 8)
- facing east. (thing 10)
- facing south. (thing 11)
- facing west. (thing 12)
- facing south-east. (thing 17)
- facing south-west. (thing 21)
- facing north-east. (thing 24)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
Things | 62 |
Vertices | 347* |
Linedefs | 344 |
Sidedefs | 513 |
Sectors | 55 |
Things[edit]
This level contains the following numbers of things per skill level:
Multiplayer | |||
---|---|---|---|
Weapons | 1-2 | 3 | 4-5 |
Chainsaw | 1 | ||
Shotgun | 2 | ||
Super shotgun | 4 | ||
Chaingun | 5 | ||
Rocket launcher | 1 | ||
Plasma gun | 1 | ||
BFG9000 | 1 | ||
Health & Armor | 1-2 | 3 | 4-5 |
Armor | 1 | ||
Items | 1-2 | 3 | 4-5 |
Health bonus | 28 | ||
Miscellaneous | 1-2 | 3 | 4-5 |
Deathmatch start | 7 | ||
Teleport landing | 3 |