MAP06: PCP Homeboy (Spectrum Descent)

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Spectrum Descent maps
Ep.1: Vivid Violence

01 02 03 04

Ep.2: Rainbow Ruin
Ep.3: Color Corruption

09 10 11 12 13

Epilogue

14 15

This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06: PCP Homeboy is the sixth map of Spectrum Descent. It was designed by Alex Decker (myolden) and uses the music track "Homesick" by Korp. The par time defined in UMAPINFO is 4:11.

Walkthrough[edit]

Map of PCP Homeboy
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Go north from the start and use the northeast switch to lower the floor. Use the back wall here to get a megasphere, megaarmor, or green armor depending on your skill level. (sector 127)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 2:58.17 Dae 2024-10-15 specd06-258.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist
NoMo 0:24.40 Santtu Pesonen (MFG38) 2024-09-15 specd06o2440.zip

The data was last verified in its entirety on December 23, 2024.

Statistics[edit]

Map data[edit]

Things 325
Vertices 1685*
Linedefs 1663
Sidedefs 2573
Sectors 305
* The vertex count without the effect of node building is 1381.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]