MAP06: Polluted Playground (Good Morning Phobos)

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Good Morning Phobos maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 19 20
21 22 23 24 25 25 26 27 28 29 30
Secret maps: 31 32 33

This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06: Polluted Playground is the sixth map of Good Morning Phobos. It was designed by sincity2100 and uses the music track "Rise From The Ashes" by L.A. Sieben.

Walkthrough[edit]

Map of Polluted Playground
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the starting room, one of the circuit panel walls flickers. Open it and follow the path outside to find ammo, stimpacks, a megaarmor, and a backpack. (sector 139)
  2. Use the yellow key to open the doors north of the starting area. In this balcony, there are walls with small green lights, except one whose lights are red. Open this wall to find a plasma gun, an energy cell pack, energy cells, and health bonuses (these do not appear on Hey, Not Too Rough or lower). (sector 350)
  3. In the large outdoor area beyond the yellow key door, get to the top of the northwest tower, then jump over the wall to the north to get a soul sphere, armor bonuses, medikits, a box of shotgun shells, and boxes of rockets. (Note that none of these items appear on Hey, Not Too Rough or lower). (sector 284)
  4. In the blue key room, the north side pillar with the voltage symbol can be pushed for a box of rockets, a green armor, and an energy cell pack. (sector 438)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 7:38.54 lirui1001 2018-01-10 gmp06-738.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 3, 2022.

Statistics[edit]

Map data[edit]

Things 477
Vertices 4043*
Linedefs 3704
Sidedefs 5897
Sectors 569
* The vertex count without the effect of node building is 3259.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]