MAP06: Pressure Point (Scythe)

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Scythe maps
First Episode
Second Episode

11 12 13 14 15 16 17 18 19 20

Third Episode

21 22 23 24 25 26 27 28 29 30

Secret maps

31 32

This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.

MAP06: Pressure Point is the sixth map of Scythe. It was designed by Erik Alm, and uses the music track "Soldier of Chaos" from TNT: Evilution.

Walkthrough[edit]

Map of Pressure Point
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Grab the berserk pack and drop down. You can get a chaingun if you go north, and find some enemies near barrels here. If you go south, you will find a shotgun and a switch. Hit this switch to raise a wall where your starting point was. Now lower this wall and ride it up. Be wary if you intend to take the rocket launcher as a crusher will come down if you do. You will have to build a bridge to cross further to the east, so hit the switch in the southeastern corner of this area to raise it up. Continue behind the wall to find a satyr switch opening the gates behind you. Go through here and drop down into the final area featuring a couple of Hell knights and some cacodemons. Watch out for the barrels as you fight them, and then exit.

Other points of interest[edit]

Secrets[edit]

  1. Head north from the bridge to find a chaingun and some bullets. (sector 37)

Bugs[edit]

If the button in the brown warehouse is pressed to activate the lift, and a creature blocks the lift, it becomes impossible to progress. [1]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current Compet-n records[edit]

The Compet-n records for the map are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on July 4, 2020.

Current DSDA records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:11.54 Aleksey Kamenev (4shockblast) 2016-02-27 sc06-011.zip
NM speed 0:15.63 Aleksey Kamenev (4shockblast) 2020-02-12 sc06n015.zip
UV max 0:56.09 KineticBeverage 2024-01-26 sc_max.zip
NM 100S 0:27.43 megasphere308 2021-04-16 sc06ns027.zip
UV -fast 1:25.97 Andrea Rovenski (Cyberdemon531) 2023-03-16 sc06f125.zip
UV -respawn 0:53.20 NightTerror 2021-09-02 sc06r053.zip
UV Tyson 1:30.60 j4rio 2022-08-20 sc06t130.zip
UV pacifist 0:20.54 kvothesixstring 2022-12-21 sc06p20.zip
NoMo 0:07.86 Aleksey Kamenev (4shockblast) 2022-02-16 sc06o786.zip
NoMo 100S 0:20.94 Aleksey Kamenev (4shockblast) 2022-02-28 sc06os020.zip
Stroller 0:43.17 Tobby 2022-06-18 sc06str043.zip

The data was last verified in its entirety on March 8, 2024.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 105)
  2. facing west. (thing 106)
  3. facing west. (thing 107)
  4. facing west. (thing 108)

Statistics[edit]

Map data[edit]

Things 109
Vertices 569*
Linedefs 610
Sidedefs 903
Sectors 120
* The vertex count without the effect of node building is 496.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]