MAP06: Processus Logique (3 heures d'agonie 2)
From DoomWiki.org
3 heures d'agonie 2 maps 01-11 |
---|
(01 - 11) |
This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
![]() | This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP06: Processus Logique (English: Logical Process) is the sixth map of 3 heures d'agonie 2. It was designed by William Huber and uses the music track "Time Runner," originally composed by Mark Klem for Memento Mori II.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the northwest room, go towards the chaingun to make the northwest wall open. In this compartment, press on the section of the wall with slime on it to open the wall next to it, which hides a soul sphere. (sector 76)
- In the hall at the east end of the map, open the wall southeast of the switch to find a plasma gun and energy cells. (sector 242)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 2:22.57 | rd | 2020-02-22 | 3h206-222.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on April 3, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing north. (thing 206)
- facing south-west. (thing 207)
- facing north. (thing 208)
- facing east. (thing 209)
Statistics[edit]
Map data[edit]
Things | 395 |
Vertices | 1246* |
Linedefs | 1312 |
Sidedefs | 1849 |
Sectors | 260 |
Things[edit]
This level contains the following numbers of things per skill level:
|
|