MAP06: Punchline (Vanguard)

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Vanguard maps
This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.

MAP06: Punchline is the sixth map of Vanguard. It was designed by Paul DeBruyne (skillsaw) and uses the music track from Journey to Silius Stage 3, composed by Naoki Kodaka.

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Walkthrough[edit]

Map of Punchline
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:28.89 liveincity 2021-08-06 vg06-028.zip
NM speed
UV max 1:39.97 Guanlan Chen (GarrettChan) 2021-08-06 vg06m139.zip
UV -fast
UV -respawn
UV Tyson 2:06.94 Adolf Vojta (Gusta) 2011-06-01 vg06t206.zip
UV pacifist 0:29.69 liveincity 2021-08-06 vg06p029.zip

The data was last verified in its entirety on April 4, 2022.

Statistics[edit]

Map data[edit]

Things 134
Vertices 3592*
Linedefs 3283
Sidedefs 5659
Sectors 609
* The vertex count without the effect of node building is 2709.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]