MAP06: Pyramid of Liquid Gold (DBP56: Augustland Barrens)

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DBP56: Augustland Barrens maps
This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06: Pyramid of Liquid Gold is the sixth map of DBP56: Augustland Barrens. It was designed by Redead-ITA and uses the music track D_IN_CIT.MUS by Paul Corfiatis (pcorf), from Pcorf's Music Rejects.

Walkthrough[edit]

Map of Pyramid of Liquid Gold
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the south end of the river, head all the way to the east end, gently dropping near the fence and heading further east. You can jump to the megasphere. (sector 55)
  2. Head to the northeast end of the map to find a yellow armor. (sector 316)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on August 16, 2025.

Statistics[edit]

Map data[edit]

Things 684
Vertices 3643*
Linedefs 3077
Sidedefs 5810
Sectors 410

* The vertex count without the effect of node building is 2795.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]