MAP06: Q-bert's Last Jump (8 Bits Deathmatch)

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8 Bits Deathmatch maps
This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06: Q-bert's Last Jump is the sixth map of 8 Bits Deathmatch, a multiplayer episode WAD. It was designed by Emmanuel Rousseau (G0dCells) and uses one of the following randomly selected music tracks:

Analysis[edit]

Spawn pointsUnmarked
Map of Q-bert's Last Jump

Map layout[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 2)
  2. facing north. (thing 3)
  3. facing west. (thing 4)
  4. facing west. (thing 5)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 89
Vertices 735*
Linedefs 579
Sidedefs 1038
Sectors 113
* The vertex count without the effect of node building is 508.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Chainsaw 1
Shotgun 4
Super shotgun 9
Chaingun 3
Rocket launcher 1
Plasma gun 1
BFG9000 1
Ammunition 1-2 3 4-5
Box of bullets 2
4 shotgun shells 2
Box of shotgun shells 2
Rocket 12
Energy cell 4
Health & Armor 1-2 3 4-5
Stimpack 6
Medikit 2
Megaarmor 1
Items 1-2 3 4-5
Health bonus 18
Backpack 1
Berserk 1
Miscellaneous 1-2 3 4-5
Deathmatch start 4

See also[edit]

External links[edit]