MAP06: Rail Terminal 38 (Interception)


Interception maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06: Rail Terminal 38 is the sixth map of Interception. It was designed by Callum Guy Oliver (phobosdeimos1) and uses an untitled music track composed for the project by XenoNemisis. The par time defined in MAPINFO is 2:35.


Map of Rail Terminal 38
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. At the start, turn left and open the wall with electricity symbols on it to find a medikit, a megaarmor, a health bonus, and a box of shotgun shells. Make sure you get this secret before dropping off the first ledge, otherwise you will not be able to reach it again. (sector 2)
  2. Drop off of the first ledge and climb the west set of steps to the next room. You will hear a lift lower. Run back and to the west to find a super shotgun, a plasma gun (only on Hey, Not Too Rough or lower), a soul sphere, a box of shotgun shells, two energy cells (only on Hey, Not Too Rough or lower), and two boxes of ammo. (sector 17)
  3. At the four-way intersection of the map, take the steps leading east and go south through the passage, using the lift to reach this secret, containing a stimpack, shotgun shells, and rockets. (sector 74)
  4. In the big room mentioned above, go to the east side and you will trigger a lift going down to a room with two boxes of rockets, a rocket launcher, and a berserk pack. (sector 101)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 2:09.37 Dylan Gill (TheV1perK1ller) 2017-06-17
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 3, 2022.


Player spawns[edit]

This level contains ten spawn points:

  1. facing south. (thing 10)
  2. facing north. (thing 38)
  3. facing north. (thing 42)
  4. facing north. (thing 94)
  5. facing south-east. (thing 104)
  6. facing south. (thing 153)
  7. facing south. (thing 161)
  8. facing east. (thing 176)
  9. facing north-east. (thing 197)
  10. facing north. (thing 222)


Map data[edit]

Things 232
Vertices 788*
Linedefs 898
Sidedefs 1127
Sectors 147
* The vertex count without the effect of node building is 732.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]