MAP06: Research Complex (Kama Sutra)


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Kama Sutra maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.

MAP06: Research Complex is the sixth level of Kama Sutra. It was designed by Jakub Razák (Method) and uses the track "CCCool" from Rise of the Triad by Lee Jackson, which is reused in MAP14: Dog Eat Dog.

Inspiration and development[edit]

Method's comments from the text file:

Another Method's nice techbase. I liked to play this one. Finally you will meet first KS cybie.


Map of Research Complex
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the first room, open the panel that flickers. Enter and grab the shotgun, a box of shotgun shells and a green armor. (sector 9)
  2. From the blue key, shoot on of the green baphomet panels, on your left, a backpack will appear. (sector 359)
  3. When you teleport in the catwalk near the yellow key, go back (and wear the mega armor). Turn back, open the panel: two boxes of rockets and a soulsphere are awaiting you. (sector 260)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:08.89 psichotik 2008-03-31
NM speed 0:09.80 Boris Klimeš (dew) 2010-06-16
UV max 4:05.80 Ancalagon 2019-07-10
NM 100S
UV -fast 5:47.40 Jochen Schneidau (Angus) 2005-09-15
UV -respawn
UV Tyson 26:46.91 Jim Leonard (Xit Vono) 2006-04-11
UV pacifist 0:12.74 Boris Klimeš (dew) 2011-08-26
NoMo 0:07.94 Looper 2014-03-03

The data was last verified in its entirety on April 3, 2022.


Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 323)
  2. facing east. (thing 324)
  3. facing south-east. (thing 327)
  4. facing west. (thing 328)


Map data[edit]

Things 347
Vertices 1921*
Linedefs 1686
Sidedefs 2658
Sectors 363
* The vertex count without the effect of node building is 1353.


This level contains the following numbers of things per skill level:

Technical information[edit]


See also[edit]


External links[edit]