MAP06: Revived Bones (Epic 2)

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Epic 2 maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06: Revived Bones is the sixth map of Epic 2. It was designed by Alexander S. (Eternal) and uses the music track "". The par time defined in MAPINFO is 2:30.

Walkthrough[edit]

Map of Revived Bones
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Head east from the start. Just before the bend that goes upwards, look at the walls to the north. Open the wall that has a bloodied hand on it to find a map scroll and a box of shotgun shells. (sector 33)
  2. Head straight up from the starting point to the switch, but instead of hitting it, look at its backside to find another switch, which will open the wall ahead. There are stimpacks and shotgun shells here, along with a switch that will open up the western hallway. (sector 73)
  3. Enter the western hallway via Secret #2 and head south to the vase. Press on it to lower a nearby wall and enter the corridor. There is a box of ammo and shotgun shells in this corridor, and at the end, you can pick up a berserk pack. (sector 93)
  4. Now use the switch mentioned in Secret #2 from the front side to open up the way ahead. Take a left at the fork into the big room and use the hieroglyph on the left side. Quickly approach the imp cage and shoot the hidden switch which will open the wall next to the hieroglyph. Grab the health bonuses and press the northeast switch in this secret room to get lots of ammo. (sector 121)
  5. In the rocket launcher room, head to the northeast corner and spot a hidden switch. Use it to open the south door and collect a chainsaw. (sector 167)
  6. From the fork mentioned in Secret #4, keep going north and east and head all the way around and to the southeast room and use the switch to lower the wall, leading back to the starting hallways (you can see Secret #7 from here). Move west and the next wall ahead should lower. In this small chamber, look to the northwest and use the hieroglyph, then quickly run southeast and hit the switch to lower the megaarmor. (sector 193)
  7. In the big room with the insignia on the floor and six torches, notice that one of the torches is green instead of red. Press it and run to the south wall that lowers to find a megasphere. (sector 206)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 5:09.97 Veinen 2014-02-17 e206-509.zip
NM 100S
UV -fast 5:18.60 Tatsuya Ito (Tatsurd-cacocaco) 2012-12-28 e2falmps.zip
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on June 1, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 193)
  2. facing west. (thing 196)
  3. facing south. (thing 197)
  4. facing west. (thing 199)

Statistics[edit]

Map data[edit]

Things 385
Vertices 1920*
Linedefs 2018
Sidedefs 2877
Sectors 305
* The vertex count without the effect of node building is 1620.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]