MAP06: Serpent Temple (Disjunction)


Disjunction maps
This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP06: Serpent Temple is the sixth map of Disjunction. It was designed by floatRand and uses the music track "".


Map of Serpent Temple
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the long hall that leads to a long staircase, press on all six green torches to open two columns with a soul sphere and a megaarmor. Both columns count as one secret. (sector 103)
  2. At the southwest part of the map, head behind the column at the south end, press the switch there, then run all the way to the north end and through the cave to the east before it closes. Head through the slime to get boxes of rockets. (sector 222)
  3. In the three circular rooms at the north end of the temple, climb up to the highest of these rooms and drop southeast back to the room at the bottom. This will open a wall near the exit of the highest room, so quickly run back up, then west onto the balcony, then north and through the window. Out here, you will find a box of rockets, a box of ammo, a box of shotgun shells, and medikits. (sector 471)
  4. Take the long staircase down to the drop-off point but before dropping down, use the indentation to the right to find a secret teleporter. This will release an arch-vile into the final room. (sector 1760)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 11:46.40 Player177 2017-07-08
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 12, 2021.


Map data[edit]

Things 637
Vertices 18253*
Linedefs 15932
Sidedefs 27955
Sectors 1844
* The vertex count without the effect of node building is 14473.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]