MAP06: Sewage Processing (NOVA: The Birth)


NOVA: The Birth maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06: Sewage Processing is the sixth map of NOVA: The Birth. It was designed by Collin Pierce (Arjak) and uses the music track "Slaying the Dreamer," by Nightwish, arranged for MIDI.


Map of Sewage Processing
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Open the first two doors and then open the wall between the lights dead ahead. You will find a medikit, shotgun shells, a box of ammo, and a chaingun. (sector 33)
  2. Open the first two doors, then turn left and open the next one. Before the next door you come to, open the wall in the southwest corner to find a soul sphere. (sector 46)
  3. Open the red door and immediately open the wall to the right for a berserk pack. (sector 178)
  4. Climb three flights of stairs past the red door until you reach the wall light, then open the wall to your left to find a backpack, shotgun shells, and an ammo clip. (sector 101)
  5. The misaligned wall in Secret #4 hides a box of shotgun shells, a super shotgun, and a megaarmor. (sector 104)
  6. Open the wall directly west of the blue key for a switch. (sector 128)
  7. The switch from Secret #6 opens a wall in the southwest corner with a radiation suit. (sector 80)
  8. Use the radiation suit from Secret #7 and jump to the nukage. Follow the path through the crushers until you find an alcove with a box of rockets and a rocket launcher. (sector 95)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes



Map data[edit]

Things 185
Vertices 704*
Linedefs 811
Sidedefs 1133
Sectors 203
* The vertex count without the effect of node building is 611.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]