This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
MAP06: Skull Village is the sixth map of Hellfire III. It was designed by Shadowman and uses the music track "".
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- At the south end of the village, head onto the ruined building at the east end and jump north to the ledge on the next building. Here, head to the north end while hugging the ledge and pick up the backpack inside. (sector 159)
- At the south end of the village, head onto the ruined building at the east end and jump south to the ledge on the next building. Here, head to the southeast end of while hugging the ledge to find a switch. Use it, then head west on the same ledge to an open room with an energy cell pack. (sector 315)
- At the north end, after pressing the switch on the south edge, enter the east cave and head north this time. Back outside, head south and use the switch there, then quickly drop off and head back to the east cave, continuing east to a teleporter. You will get a berserk pack. (sector 695)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on February 21, 2022.
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 6067.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
1 |
2 |
3
|
Shotgun guy |
12 |
18 |
24
|
Heavy weapon dude |
3 |
5 |
8
|
Imp |
26 |
48 |
66
|
Demon |
5 |
8 |
11
|
Spectre |
7 |
8 |
13
|
Revenant |
10 |
16 |
25
|
Cacodemon |
12 |
17 |
24
|
Pain elemental |
1 |
2 |
5
|
Hell knight |
10 |
12 |
15
|
Baron of Hell |
1 |
2 |
4
|
Arachnotron |
2 |
3 |
4
|
Mancubus |
5 |
9 |
13
|
Arch-vile |
3 |
6 |
6
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Super shotgun |
1
|
Chaingun |
1
|
Rocket launcher |
1
|
Plasma gun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
3
|
Box of bullets |
9
|
4 shotgun shells |
8
|
Box of shotgun shells |
8
|
Rocket |
1
|
Box of rockets |
31
|
Energy cell pack |
7
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
9
|
Medikit |
14
|
Armor |
2
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
2
|
Health bonus |
22
|
Supercharge |
1
|
Megasphere |
1
|
Backpack |
2
|
Berserk |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue skull key |
1
|
Red skull key |
1
|
Yellow skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Teleport landing |
23
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]