MAP06: Slaughter Factory (Micro Slaughter Community Project)


Micro Slaughter CP maps 01-10

(01 - 10)
11 12 13 14 15 16 31

This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP06: Slaughter Factory is the sixth map of Micro Slaughter Community Project. It was designed by Guardsoul and uses the music track "Battle of the Gods" by Knightrider of Doom. The par time is 5:00.


Map of Slaughter Factory
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. At the southwest end, find a switch at the southeast and shoot it with the super shotgun. Head all the way to the north side to where a switch is, then look left at the middle lamp. Shoot the switch there, then head to the east side of the map to pick up a BFG9000. (sector 831)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:29.31 Gosu_Noob 2021-11-29 Cross-listed from Pacifist
NM speed
UV max 3:29.49 Bdubzzz 2021-10-15
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 1:29.31 Gosu_Noob 2021-11-29

The data was last verified in its entirety on April 3, 2022.


Map data[edit]

Things 587
Vertices 5124*
Linedefs 5160
Sidedefs 9330
Sectors 865
* The vertex count without the effect of node building is 4373.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]