MAP06: Slaughter Factory (Micro Slaughter Community Project)

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Micro Slaughter CP maps 01-10

(01 - 10)
11 12 13 14 15 16 31

This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06: Slaughter Factory is the sixth map of Micro Slaughter Community Project. It was designed by Guardsoul and uses the music track "". The par time is 5:00.

Walkthrough[edit]

Map of Slaughter Factory
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the southwest end, find a switch at the southeast and shoot it with the super shotgun. Head all the way to the north side to where a switch is, then look left at the middle lamp. Shoot the switch there, then head to the east side of the map to pick up a BFG9000. (sector 831)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:29.31 Gosu_Noob 2021-11-29 mscp06p129.zip Cross-listed from Pacifist
NM speed
UV max 3:29.49 Bdubzzz 2021-10-15 mscp06-329.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 1:29.31 Gosu_Noob 2021-11-29 mscp06p129.zip

The data was last verified in its entirety on April 3, 2022.

Statistics[edit]

Map data[edit]

Things 587
Vertices 5124*
Linedefs 5160
Sidedefs 9330
Sectors 865
* The vertex count without the effect of node building is 4373.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]