This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
MAP06: Some Crappy Mall is the sixth map of Diet 32in24. It was designed by Conor Maddin (ClonedPickle) and Matt Cibulas (RottKing), and uses the music track "Elevator," originally composed by Jonathan Dunn for Jurassic Park, sequenced to MIDI.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the room with super shotguns, press on the wall behind the shotgun shells to get a backpack. (sector 21)
- In the room with computer area maps, press on the southeast wall with a candle in front of it to get a megaarmor. (sector 23)
- At the right side of the mall, look south to the room with computer area maps. A red button is at the back wall. Shoot it, then go through the south wall with a wooden bar to access the room with computer area maps. (sector 258)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on April 3, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing west. (thing 74)
- facing west. (thing 75)
- facing north. (thing 77)
- facing east. (thing 78)
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 1106.
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
17
|
Shotgun guy |
14
|
Heavy weapon dude |
5
|
Imp |
18
|
Lost soul |
2
|
Demon |
11
|
Spectre |
1
|
Revenant |
5
|
Cacodemon |
2
|
Pain elemental |
2
|
Hell knight |
1
|
Baron of Hell |
1
|
Arachnotron |
2
|
Arch-vile |
2
|
Cyberdemon |
1
|
Wolfenstein SS |
2
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Shotgun |
1
|
Super shotgun |
18
|
Chaingun |
1
|
Rocket launcher |
1
|
Plasma gun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Box of bullets |
1
|
4 shotgun shells |
5
|
Box of rockets |
5
|
Energy cell |
2
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
8
|
Medikit |
3
|
Armor |
1
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
24
|
Health bonus |
30
|
Backpack |
1
|
Computer area map |
18
|
Keys |
1-2 |
3 |
4-5
|
Blue skull key |
1
|
Red keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Exploding barrel |
459
|
|
Deathmatch
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
17
|
Shotgun guy |
14
|
Heavy weapon dude |
5
|
Imp |
18
|
Lost soul |
2
|
Demon |
11
|
Spectre |
1
|
Revenant |
5
|
Cacodemon |
2
|
Pain elemental |
2
|
Hell knight |
1
|
Baron of Hell |
1
|
Arachnotron |
2
|
Arch-vile |
2
|
Wolfenstein SS |
2
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Shotgun |
1
|
Super shotgun |
18
|
Chaingun |
1
|
Rocket launcher |
1
|
Plasma gun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Box of bullets |
1
|
4 shotgun shells |
5
|
Box of rockets |
5
|
Energy cell |
2
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
8
|
Medikit |
3
|
Armor |
1
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
24
|
Health bonus |
30
|
Backpack |
1
|
Computer area map |
18
|
Miscellaneous |
1-2 |
3 |
4-5
|
Deathmatch start |
4
|
Exploding barrel |
459
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]