MAP06: Spirit Crusher (Nostalgia)
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Nostalgia maps 01-11 |
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(01 - 11) |
This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06: Spirit Crusher is the sixth map of Nostalgia. It was designed by Alex Decker (myolden) and uses the music track "Jade Empire," originally composed by Stuart Rynn (stewboy) for the Plutonia MIDI Pack.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the west building, head up the steps and use a monitor on the west wall to find a switch. This briefly lowers a block to the east. Run there to get a soul sphere. (sector 55)
- Use the wall northeast of the plasma gun and ride up to a box of rockets. (sector 88)
- Head to the northwest wall and lower the one with the bloodstain. Ride up to get energy cells. (sector 100)
- Lower the east wall south of the blue key platform to find a soul sphere. (sector 220)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 1:24.91 | elbuengonzo | 2024-06-13 | no06p12491.zip | Cross-listed from Pacifist |
NM speed | |||||
UV max | 2:32.46 | Andrea Rovenski | 2023-05-05 | no06-232.zip | |
NM 100S | |||||
UV -fast | 2:41.37 | Andrea Rovenski | 2022-11-28 | no06f241.zip | |
UV -respawn | 2:21.43 | Andrea Rovenski | 2023-11-17 | no06r221.zip | |
UV Tyson | 16:22.86 | Andrea Rovenski | 2024-04-03 | no06t1622.zip | |
UV pacifist | 1:24.91 | elbuengonzo | 2024-06-13 | no06p12491.zip |
The data was last verified in its entirety on July 20, 2024.
Statistics[edit]
Map data[edit]
Things | 155 |
Vertices | 945* |
Linedefs | 994 |
Sidedefs | 1552 |
Sectors | 225 |
Things[edit]
This level contains the following numbers of things per skill level:
|