MAP06: The Ammo Dump (Demonfear)


Demonfear maps
Escape Into Conflict

01 02 03 04 05

Into Darkness
City of Nightmares

11 12 13 14 15 31 32

The Corruption

16 17 18 19 20

The Realms of Hell

21 22 23 24 25

The Heart

26 27 28 29 30

This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.

MAP06: The Ammo Dump is the sixth map of Demonfear. It was designed by Adam Windsor.

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Map of The Ammo Dump
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. At the southern wall, shoot the barrels and open the wall behind them to find a medikit, a chainsaw, and shotgun shells. (sector 48)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:15.94 Boris Klimeš (dew) 2011-04-26 Cross-listed from Pacifist
NM speed
UV max 0:59.34 Albert Valls (Vrooomer) 2001-04-20
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:15.94 Boris Klimeš (dew) 2011-04-26

The data was last verified in its entirety on June 3, 2022.


Player spawns[edit]

This level contains nine spawn points:

  1. facing west. (thing 4)
  2. facing east. (thing 106)
  3. facing east. (thing 107)
  4. facing east. (thing 108)
  5. facing west. (thing 109)
  6. facing west. (thing 110)
  7. facing south. (thing 111)
  8. facing north. (thing 112)
  9. facing south. (thing 121)


Map data[edit]

Things 133
Vertices 425*
Linedefs 559
Sidedefs 798
Sectors 155
* The vertex count without the effect of node building is 401.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]