MAP06: The Battle of Snake Canyon (32in24-12)
From DoomWiki.org
| 32in24-12 maps 01-10 |
|---|
|
|
(01 - 10) |
This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP06: The Battle of Snake Canyon is the sixth map of 32in24-12, a Capture the Flag megawad. It was designed by Eric Baker (The Green Herring) and uses the music track "Kick Butt" by Robert Prince, from Duke Nukem II.
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains ten Team Blue spawn points:
- facing east. (thing 5)
- facing east. (thing 6)
- facing south. (thing 7)
- facing north. (thing 8)
- facing east. (thing 9)
- facing east. (thing 10)
- facing east. (thing 11)
- facing west. (thing 12)
- facing east. (thing 15)
- facing west. (thing 16)
And it contains ten Team Red spawn points:
- facing west. (thing 79)
- facing west. (thing 80)
- facing north. (thing 81)
- facing south. (thing 82)
- facing west. (thing 83)
- facing west. (thing 84)
- facing west. (thing 85)
- facing east. (thing 86)
- facing west. (thing 89)
- facing east. (thing 90)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
| Things | 146 |
| Vertices | 1207* |
| Linedefs | 1267 |
| Sidedefs | 1901 |
| Sectors | 216 |
Things[edit]
| Multiplayer | |||
|---|---|---|---|
| Weapons | 1-2 | 3 | 4-5 |
| Super shotgun | 20 | ||
| Rocket launcher | 2 | ||
| Plasma gun | 1 | ||
| Ammunition | 1-2 | 3 | 4-5 |
| 4 shotgun shells | 24 | ||
| Rocket | 8 | ||
| Health & Armor | 1-2 | 3 | 4-5 |
| Medikit | 8 | ||
| Armor | 2 | ||
| Items | 1-2 | 3 | 4-5 |
| Health bonus | 36 | ||
| Miscellaneous | 1-2 | 3 | 4-5 |
| Team Blue start | 10 | ||
| Team Red start | 10 | ||
| Blue flag spot | 1 | ||
| Red flag spot | 1 | ||
| Teleport landing | 4 | ||
