MAP06: The Bleeps, the Sweeps and the Creeps (DBP24: Spaceballs: The Sequel: The Search For More DBP Maps)

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DBP24: Spaceballs: The Sequel:
The Search For More DBP Maps
maps
This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06: The Bleeps, the Sweeps and the Creeps (named "Bleeps Sweeps and Creeps" on the intermission screen and "Bleeps, Sweeps, Creeps" on the automap) is the sixth map of DBP24: Spaceballs: The Sequel: The Search For More DBP Maps. It was designed by Jack Stewart (Jaxxoon R) and uses the music track "Diamonds" by James Paddock (Jimmy).

Walkthrough[edit]

Map of The Bleeps, the Sweeps and the Creeps
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the east room, go to the ammo clips at the south end, then quickly run north and then southeast to get a blur artifact. (sector 1008)
  2. Open the blue door and take the path to the left. Open the north wall to get a medikit (only on Hey, Not Too Rough or lower) and a switch. (sector 552)
  3. At the north building, head outside of it and at its north end, flip the switch to the east. Quickly head to the south side to get a megasphere from the lowered pillar. (sector 335)
  4. In the south room, go to the east side, shoot the barrels to the north, and open the wall behind them to get a megaarmor. (sector 957)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on May 1, 2025.

Deathmatch[edit]

Player spawns[edit]

This level contains seven spawn points:

  1. facing west. (thing 795)
  2. facing south. (thing 796)
  3. facing south-west. (thing 797)
  4. facing south-east. (thing 798)
  5. facing south-east. (thing 801)
  6. facing north-west. (thing 802)
  7. facing south. (thing 803)

Statistics[edit]

Map data[edit]

Things 830
Vertices 5644*
Linedefs 4762
Sidedefs 8435
Sectors 1013

* The vertex count without the effect of node building is 3876.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]