MAP06: The Catacombs (Hellfire)


Hellfire maps 01-07

(01 - 07)
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This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06: The Catacombs is the sixth map of Hellfire. It was designed by Shadowman and uses the music track "".


Map of The Catacombs
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the southwest cave, open the south wall and follow the path to get a box of ammo and a green armor. (sector 32)
  2. At the west cave with the water flowing into the larger cave, press the switch at the east end. This opens the bars to the larger cave, but also reveals a switch to the south, beyond some more bars. Make your way to that switch and use it, then open the bars back to the west cave and go further west into a secret cave with health bonuses, stimpacks, and shotgun shells. To the south is a plasma gun and energy cells, but a crusher is also here. (sector 71)
  3. At the larger water cave at the west side, drop down and climb the steps at the north end all the way to the west side. Open the door, then head to the east side of this small cave. Open the north wall and take the teleporter here and pick up an energy cell. (sector 101)
  4. At the larger water cave at the west side, cross the platforms to the northeast end, then jump to the east ledge where a Hell knight (mancubus on Ultra-Violence or higher) is. Open the east wall to find a teleporter to the south ledge with stimpacks. (sector 146)
  5. In the larger water cave at the south side, head into the south corridor and press the switch at the end. Head back and enter the north alcove, then lower the wall to the north to get a megaarmor. (sector 181)
  6. Use the switch in Secret #5 and run back to the larger water cave. Go through the lowered step to the north before it rises and get the soul sphere. A chaingunner and an ammo clip appear in the west cave when you pick it up. (sector 185)
  7. In the southeast room, press on the mural on the east wall to lower the northwest bookshelf with a berserk pack. (sector 248)
  8. Go through the stained glass near the altar at the east end and open the red bars. At the next corner, open the east wall to find rockets, ammo clips, health bonuses, and a computer area map. (sector 307)
  9. Press the blue switch, then head northeast back to the corridors. Head east and press on the stained glass to the south to get an energy cell. (sector 327)
  10. After pressing the blue switch, return to the corridors and head south, then use the lift switch. Head south, west, south, press the switch, go all the way north, east, press another switch, then back to the intersection. Head west, north, press another switch, then south. In this room, open the east wall to get an energy cell. (sector 397)
  11. Just before the exit, open the south wall to get a rocket launcher, rockets, and a medikit. (sector 298)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 13, 2021.


Map data[edit]

Things 570
Vertices 3229*
Linedefs 3360
Sidedefs 4809
Sectors 437
* The vertex count without the effect of node building is 2740.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]