This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
MAP06: The Catacombs is the sixth map of Hellfire: Reborn. It was designed by Shadowman and uses the music track "".
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the southwest cave, climb the rocks and head to the south wall with the candle. Open it to find a hall leading to a green armor. (sector 125)
- At the west cave with the water flowing into the larger cave, press the switch at the east end. This opens the bars to the larger cave, but also reveals a switch to the south, beyond some more bars. Make your way to that switch and use it, then open the bars back to the west cave and go further west into a secret cave with a plasma gun. (sector 312)
- After leaving the yellow key room, head back to the larger cave and a rock will rise to the northwest. Go to the ledge where it is and head west to a teleporter. When you teleport, turn around and open the wall to take another teleporter. This ledge at the east side of the larger cave has shotgun shells and a stimpack. (sector 490)
- Take the teleporter leading to Secret #3 to get to another ledge on the south wall, which contains a stimpack and energy cells. (sector 409)
- In the southeast part of the map, use the switch to break some of the glass, then head to the left side of the corridor and shoot the remaining glass. Use the switch, then quickly leave back to the north and to the steps at the north end. Fall into the hole and head west and north to get a soul sphere. (sector 530)
- Grabbing the red key opens the room to the east. Use the mural on the south wall to reveal a computer area map to the east. (sector 765)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on February 21, 2022.
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 6454.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
1 |
0 |
1
|
Shotgun guy |
22 |
29 |
29
|
Heavy weapon dude |
10 |
12 |
19
|
Imp |
27 |
36 |
49
|
Lost soul |
10 |
17 |
18
|
Demon |
2 |
3 |
3
|
Spectre |
14 |
16 |
18
|
Revenant |
5 |
11 |
12
|
Cacodemon |
5 |
5 |
6
|
Pain elemental |
0 |
1 |
3
|
Hell knight |
6 |
7 |
11
|
Baron of Hell |
2
|
Arachnotron |
1 |
2 |
3
|
Arch-vile |
1 |
2 |
3
|
Cyberdemon |
1
|
Weapons |
1-2 |
3 |
4-5
|
Super shotgun |
1
|
Plasma gun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
20
|
Box of bullets |
11
|
4 shotgun shells |
32
|
Box of shotgun shells |
7
|
Energy cell |
2
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
32
|
Medikit |
10
|
Armor |
2
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
6
|
Health bonus |
27
|
Supercharge |
1
|
Backpack |
1
|
Berserk |
1
|
Computer area map |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue skull key |
1
|
Red skull key |
1
|
Yellow skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Teleport landing |
10
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]