MAP06: The Crusher (Doom 2 In Name Only)


Doom 2 In Name Only maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 34

This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06: The Crusher is the sixth map of Doom 2 In Name Only. It was designed by Eli Cohen (ProcessingControl) and uses the music track "". The par time defined in MAPINFO is 5:00.


Map of The Crusher
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Make sure you have pressed the switch in the southeast corner of the building, the one that raises you along with several monsters, to the very top. Afterwards, go until you reach the area where you have to cross across multiple crushers. Once you finish that, go down until you reach the side path, where you should press the switch here for a better way of getting back, then continue along the steps on the east side. Once you head around the corner in the southeast, take the side path you see here and press on the wall to lower it. Quickly run clockwise all the way to the northeast corner here and hug the indented wall until you go through, where you will find an energy cell pack. (sector 217)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 7:56.77 Revved 2016-03-30
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 3, 2022.


Player spawns[edit]

This level contains four spawn points:

  1. facing south. (thing 535)
  2. facing north. (thing 536)
  3. facing north. (thing 537)
  4. facing south-west. (thing 538)


Map data[edit]

Things 539
Vertices 2015*
Linedefs 2106
Sidedefs 3221
Sectors 459
* The vertex count without the effect of node building is 1619.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]