MAP06: The Dark Temple (Enslavement)

From DoomWiki.org

Enslavement maps
This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP06: The Dark Temple is the sixth map of Enslavement. It was designed by Kurt Emch and uses the music track "Mole" by Kevin Schilder, from Heretic.

Walkthrough[edit]

Map of The Dark Temple
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the hall past the red door, take the lift up, open the door, and go to the switch. Use the backside switch here, then take the lift down and head west to armor bonuses, partial invisibility, a green armor, and medikits. (sector 262)
  2. In the room west of the large southwest room, open the north wall to find a soul sphere. (sector 280)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains eleven spawn points:

  1. facing west. (thing 107)
  2. facing south. (thing 108)
  3. facing south-west. (thing 109)
  4. facing west. (thing 110)
  5. facing north. (thing 111)
  6. facing south-west. (thing 112)
  7. facing north. (thing 289)
  8. facing south. (thing 330)
  9. facing east. (thing 331)
  10. facing east. (thing 332)
  11. facing south. (thing 333)

Statistics[edit]

Map data[edit]

Things 334
Vertices 1912*
Linedefs 1879
Sidedefs 2754
Sectors 364
* The vertex count without the effect of node building is 1514.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]