This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
MAP06: The Entryway is the sixth and final map of The Invaders. It was designed by Dominique Lavergne and uses the music track "".
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- East of the blue key is a secret door leading to a room with 2-5 pain elementals, a rocket launcher, a box of bullets, a medikit, 0-3 rockets, a box of shotgun shells (not on easy skill), a box of rockets (hard skill only), and a soul sphere (not on easy skill). (sector 67)
- The outdoor area east of the exit room has a northern wall, part of which lowers on pressing to reveal a room with an arch vile, 2-6 shotgun guys, a medikit, a plasma rifle, and some ammo. (sector 145)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on December 5, 2021.
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 1213.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Shotgun guy |
41 |
56 |
66
|
Heavy weapon dude |
6 |
18 |
34
|
Imp |
47 |
53 |
60
|
Revenant |
0 |
3 |
7
|
Cacodemon |
0 |
12 |
5
|
Pain elemental |
2 |
4 |
5
|
Hell knight |
6 |
3 |
10
|
Baron of Hell |
2 |
7 |
14
|
Mancubus |
2 |
2 |
4
|
Arch-vile |
1 |
2 |
5
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
2 |
1 |
1
|
Super shotgun |
1
|
Chaingun |
1
|
Rocket launcher |
2
|
Plasma gun |
1 |
2 |
2
|
Ammunition |
1-2 |
3 |
4-5
|
Box of bullets |
3 |
8 |
8
|
4 shotgun shells |
10 |
9 |
6
|
Box of shotgun shells |
11 |
20 |
25
|
Rocket |
2 |
5 |
2
|
Box of rockets |
2 |
3 |
2
|
Energy cell |
1 |
2 |
0
|
Energy cell pack |
0 |
1 |
5
|
Health & Armor |
1-2 |
3 |
4-5
|
Medikit |
25 |
39 |
49
|
Armor |
1 |
1 |
0
|
Megaarmor |
0 |
0 |
1
|
Items |
1-2 |
3 |
4-5
|
Supercharge |
1 |
2 |
2
|
Backpack |
0 |
1 |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Red keycard |
1
|
Yellow keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Teleport landing |
1
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]